
Solo developer focused on 2D action games, responsive platforming mechanics, and pixel art. Building projects with the Godot Engine.
A fast-paced 2D precision platformer built around momentum, wall maneuvers, ceiling climbing, and object manipulation.
Engine: Godot Engine (GDScript)
Art: Pixel Art / 2D Animation
Audio: Dynamic Sound Effects & Atmospheric Soundtracks
Open to feedback, bug reports, and playtester suggestions on all active releases.